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Sep 11, 2009
Dofus Leveling Guide Enutrof Leveling As An Item Mule

Level 1-5

Do the beginning quests in Incarnam. If you do all of the "talking" quests, and all
of the quests that require the killing of weak monsters (get friend's help if
needed), you will be lvl5 in no time. Put your first 20 stat points into Vitality,
as you will need every hitpoint early on, and with 20 Vitality you will still have
enough points to raise Chance to 100 by level 26, when you obtain Coins Throwing.

In terms of Spell Points, resist the temptation to improve Shovel Throwing; it is a
very weak spell, even when maxed out at level 5, and at later levels you won't ever
use it. Fortune is a useful spell which boosts your Chance, but you'll want to level
that up later on in the game since you don't need the bonus Chance much now anyhow.
Save up your spell points until you reach level 6.

See the note under 26-40 about mushd's for early/mid leveling.

Level 6-9

Time to get  dofus kamas some good equipment. Sell any resources you find or have found, such as
arachnee legs and white/black gobball wool for some quick money. Spend it on
anything you can find that will significantly increase your strength.

When you hit Level 6, dump your spell points into Living Bag to bring it to level 3,
effectively giving you 60 extra hitpoints in a fight. Buy it up to level 4 when you
reach 7th level. If you get dofus kamas cornered by a gobball for whatever reason, use the bag
as a resevoir of hitpoints. If you have a Great Twiggy Shovel (or better shovel),
your melee damage may be more powerful than your Shovel Throwing damage. Saving up
your remaining spell points for now, continue to put all your characteristic points
into Chance. This metions the use of shovels as a weapon. It is also possible to use
axes, they seem cheaper and more available on Rosal. Note that axes do not gain any
damage bonus, or damage reduction

One Thing you could do is buy 2 ring of satisfaction to get +2 ap. This way you can
use shovel throwing twice a turn

Level 10-16

Now that you've reached 10th level, you can reward yourself by buying the less
expensive pieces of the Gobball Set, assuming you can afford them. A gobball hammer


level 11 you can wear Fortifying Rings to boost your strength, and at level 14 you
can wear Mental Rings, which will significantly boost the relevant stats that help
you deal more damage with the Gobball Hammer. With even just a partial Gobball Set,
you should be able to deal around 20 damage per hit with your hammer, and use its
unique area of attack to effectively remain one step ahead of level 6 gobbals.

Instead, put 3 spell points into Fortune. The important thing here is that you make
sure you will have exactly 10 spell points when you hit level 26, so that you can
max out Coins Throwing the moment you get dofus kamas it. Continue to put all your
characteristic points into Chance.

NOTE: Shovel Skill gives a nice boost to melee damage, so consider it as it is
fairly cheap and easy to get. I leveled it to four after living bag to 4 and fortune
to 3 (if you level it past 5, you wont be able to max coins throwing right away).
Powerful Twiggy Shovels are also cheap and do decent damage with shovel skill;
however at level 15 I bought a Field Shovel and did 25-30 dmg a turn against
boar(with full gobball set minus the hammer). But I am not sure yet whether the
Field Shovel is or is not a better choice than the Powerful Twiggy Shovel - I'll
leave that up to you ;).

At level 15 ibought the holic bow(chance based) and i used chance equipment and used
fortune to hit damage of about 20/30 - 40/50 i never bought bow skill but if i did i
would definately be dealing good damage look out for a chance/bow page i will soon
create :)

Level 17-25

At level 17, dump 3 more skill points into Ghostly Shovel. At last, a spell that
does some respectable damage! Ghostly is fire based, so strap on anything and
everything that raises your Int. Chances are this means completing as much of the
Gobball Set as you can, plus high-stat mental rings. Your attack pattern won't vary
too much: Simply use Ghostly Shovel to attack at range instead of Shovel Throwing.
The difference in range and damage will probably allow you to take on level 9, 12
and maybe even level 15 gobballs, depending on your equipment. Experiment also with
groups of flowers, which have few hitpoints and are generally vulnerable to fire
Getting to level 26 will take a long time, but don't give up. Along the way, push
more points into Ghostly to get it to level 4. Eventually you'll want to max it
anyway.

 Here's another alternative: Once you get to lvl 21-22 you can combine the
moskito set with the boar set, and have a pretty good total physical reduction -
great for lower to mid lvl solo'ing, combined with a decent wisdom boost and
chance boost. You could probably use this hybrid combination till you get dofus kamas to the
robber set/prespic set hybrid combo).

Level 26-40

Once you hit level 26 you should be able to max out your Chance at 100, and have
enough points to max out Coins Throwing immediately. You should have Living Bag 4,
Fortune 3, Ghostly Shovel 4, and Coins Throwing 5. Sell your gobball equipment and
instead pick up a full Bandit Set immediately. Suppliment this with either parts of
the Moskito Set, or other equipment that suits your style. Assuming full robber and
100 Chance, you should be doing an average of 20 damage per hit, three times a
round, at a range of up to 12. This is exceedingly annoying for opponents.

From this point on you can now hold your own against surprisingly large encounters.
Continue to raise chance, and work towards obtaining a hybrid Prespic Set/Bandit
Set. Max out Fortune and Ghostly Shovel when you can, and consider raising Pandora's
Box to make your Ghostly that much more effective. In terms of characteristics, 20
points of Agility will help raise your critical hits, and Vitality and Intelligence
are always fairly useful too. Chance continues to be important later on, so don't
ignore it either.

 

Posted at 02:00 am by zhitnet

 

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